Responsible Pet Ownership by Grade 3

In Media Arts the grade 3 students have explored animation making while promoting Responsible Pet ownership using the app Animation Desk. Students first researched the concept of Responsible Pet Ownership using the app Pet Town and making notes from their research.

As a class we discussed how the use of layers was helpful to keep aspects of their drawn animation separate (e.g. background from foreground). They then learnt about the process of developing a frame-by-frame sequence of events. The task involved making small changes in the drawings of each frame to give the impression of a moving image.

The students learnt tools such as duplicating frames (instead of drawing each frame over and over), onion skin to view previous frames, brush sizes and strokes, adjusting frames per second and cutting/pasting part of pictures to move them around the frame. It was a lengthy process that taught the students to persevere through a task.

The final aspect of their animation was to add audio by recording their voice to teach others about Responsible Pet Ownership. They used their research to do this. Some students added sound effects for a sound-scape. They were so proud of the end results. Check out some of the animations by clicking on the student names….

STUDENTS PLEASE REFLECT ON THE FOLLOWING:

What are some of the steps involved in animation making?

What are some tools you learnt in the app ‘Animation Desk’ that helped to make a digital animation?

Beau

Izzy 2

Liam

Mackenzie

Maldo

Oliver

Varunesh

Tara

Levi

Justice

Caiden

Ariah

Jayden

Josephine

Lexi

Meika

Minu

Noah

Somer

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